💳การ์ด
Last updated
Last updated
Resentful Munak Card
Class: Card
Compounds On: Weapon
Weight: 1
Atk + 15 Matk + 15
Set Bonus
Girl's Diary
Resentful Munak Card
Atk + 100
Matk + 100
Set Bonus
Munak Card
Resentful Munak Card Adds a 2% chance of buffing the user for 5 seconds when performing a short-ranged attack; Adds a 50% chance of inflicting Stun on the target when performing a physical attack
Resentful Bongun Card
Class: Card
Compounds On: Armor Weight: 1
Atk + 20
Matk + 20
Set Bonus
Bongun Card
Resentful Bongun Card Adds a 2% chance of buffing the user for 5 seconds
when receiving a short-ranged attack; Increases damage taken from Munak by 100%.
Resentful Sohee Card
Class: Card
Compounds On: Armor Weight: 1
Matk + 10
If upgrade level is +10 or higher
Matk + 2%
Set Bonus
Resentful Sohee Card Sohee Card
Adds a 2% chance of buffing the user for 5 seconds when performing a magical attack;
SP Recovery + 100%
Resentful Soldier Card
Class: Card
Compounds On: Weapon Weight: 1
Adds a 3% chance of casting Level 5 Double Strafe on the target when performing a physical attack when using a bow.
If upgrade level is +10 or higher
Increases physical damage on targets by 20% when using a bow.
Set Bonus
Archer Skeleton Card Resentful Soldier Card Adds a 2% chance of buffing the user for 5 seconds when performing a physical attack
Aspd + 1
Angry Nine Tail Card
Class: Card
Compounds On: Armor Weight: 1
Crit + 5
Increases critical damage on targets by 10%.
If upgrade level is +10 or higher
Additional Crit + 10
Set Bonus
Angry Nine Tail Card
Nine Tail Card
Adds a 2% chance of buffing the user for 5 seconds when performing a short-ranged attack; Flee + 10.
Fury Hero Card
Class: Card
Compounds On: Headgear Weight: 1
Atk + 2% Adds a 0.5% chance of buffing the user for 5 seconds when performing a short-ranged attack.
Buff: Level 1 Endure
Wizard of Veritas Card
Class: Card
Compounds On: Weapon Weight: 1
Matk + 25
Adds a 0.5% chance of buffing the user for 5 seconds
when performing a magical attack;
The users casting cannot be interrupted outside of WoE.
Angry Moonlight Flower Card
Class: Card
Compounds On: Armor Weight: 1
Enables Level 4 Gloria Domini
Set Bonus
Angry Moonlight Flower Card
Moonlight Flower Card Adds a 7% chance of buffing the user for 5 seconds
when performing a short-ranged attack;
Perfect Dodge + 10.
Angry Gazeti Card
Class: Card Compounds On: Armor Weight: 1
Reduces damage taken from long-ranged attacks by 20%. Set Bonus Angry Gazeti Card Angry Snowier Card Reduces damage taken from small size enemies by 20%.
Angry Snowier Card
Class: Card
Compounds On: Accessory
Weight: 1
Increases the recovery rate of the following consumables by 50%;
Red Raffle
Sap Yellow Raffle Sap
White Raffle Sap
Set Bonus
Angry Gazeti Card
Angry Snowier Card
Reduces damage taken from Small size enemies by 20%.
Set Bonus
Angry Ice Titan Card
Angry Snowier Card Reduces damage taken from Medium size enemies by 20%.
Angry Ice Titan Card
Class: Card Compounds On: Armor Weight: 1
Def + 5 Def + 5 per upgrade level of the compounded item. Set Bonus Angry Ice Titan Card Angry Snowier Card Reduces damage taken from Medium size enemies by 20%.
Awakened Ktullanux Card
Class: Card
Compounds On: Armor Weight: 1
Increases the damage of Water property magical attacks on targets by 20%.
Increases the damage of Water property magical attacks on targets by an additional 3% per upgrade level of the compounded armor.
Set Bonus
Awakened Ktullanux Card Saphien's Armor of Ocean [1]
Adds a 5% chance of casting Level 5 Waterball on the attacker when receiving a short-ranged attack.
Matte Drainliar Card
Class: Card Compounds On: Headgear Weight: 1
Immune to Burn. Set Bonus Matte Drainliar Card Vampire's Familiar [1] Perfect Dodge + 5
Restless Dead Card
Class: Card Compounds On: Armor Weight: 1
Atk + 20 Armor and Weapon are indestructible in battle. Set Bonus Restless Dead Card Vampire's Familiar [1] Atk + 1% per 3 upgrade levels of the compounded armor.
Sweet Nightmare Card
Class: Card Compounds On: Armor Weight: 1
Matk + 20 The user's casting cannot be interrupted outside of WoE. Set Bonus Sweet Nightmare Card Vampire's Familiar [1] Matk + 1% per 3 upgrade levels of the compounded armor.
Bomi Card
Class: Card
Compounds On: Accessory
Weight: 1
Enables Level 4 Napalm Vulcan
Set Bonus
Bomi Card
Vampire's Familiar [1]
Matk + 30
Set Bonus
Angry Dracula Card Bomi Card
Max HP + 1000 Max SP + 50
If compounded garment upgrade level is +9 or higher, Additional Max HP + 1000 Additonal Max SP + 50
Angry Dracula Card
Class: Card
Compounds On: Garment Weight: 1
Enables Level 1 Indulge
Set Bonus
Angry Dracula Card Vampire's Familiar [1] Restores 30 HP and 1 SP to the user every 3 seconds.
Set Bonus
Angry Dracula Card
Bomi Card
Max HP + 1000 Max SP + 50
If compounded garment upgrade level is +9 or higher Additional Max HP + 1000 Additonal Max SP + 50
Ominous Assaulter Card
Class: Card
Compounds On: Weapon
Weight: 1
Increase critical damage by 10%.
If compounded on Whip,
Musical Instrument, Book, Two-Handed Sword or Two-Handed Spear weapons, CRI+5 ATK + 3 per upgrade level,
Increase critical damage by 1% per upgrade level.
Restless Dead Card
Class: Card
Compounds On: Headgear
Weight: 1
INT + 1, MSP + 80. MaxSP + 10 per 2 refine rate.
If refine rate is 7 or higher,
increases SP recovery rate by 30%.
If equipped with Ominous Solider Card, MaxHP + 1% per 3 refine rate of armor, and MaxSP + 5 per 2 refine rate of headgear.
Ominous Freezer Card
Class: Card Compounds On: Shoes Weight: 1
MHP + 10 % STR+ 2
If base level is 160 or higher,
increases the damage of Hundred Spear and Over Brand by 10%.
If refine rate is 9 or higher,
further increases the damage of Hundred Spear and Over Brand by 10%.
Ominous Solider Card
Class: Card
Compounds On: Armor
Weight: 1
MHP + 10% DEF + 50
MaxHP + 1% per 3 upgrade levels,
If base level is 160 or higher,
DEF + 50, VIT+3
Ominous Heater Card
Class: Card
Compounds On: Accessory
Weight: 1
CRI+ 3, Increase critical damage by 5%
If equipped with [Ominous Assaulter Card],
CRI+ 2, Increase critical damage by 2%
Ominous Turtle General Card
Class: Card
Compounds On: Shield
Weight: 1
DEF+ 30 MDEF+ 5 Reduces the damage taken from all size monsters by 25%.
If equipped with [Turtle General Card],
further reduces damage from all size monsters by 5%.
Accuracy + 25. Increases the damage against all size monsters by 20% additionally.
Colorful Teddy Bear Card
Class: Card
Compounds On: Weapon
Weight: 1
MATK +5 Magic damage +15% on Large enemies
Shiny Teddy Bear Card
Class: Card
Compounds On: Armor
Weight: 1
HIT +10
ATK +5%.
If refine rate is 10 or higher,
additional Hit + 5
Soul Fragment Card
Class: Card Compounds On: Weapon Weight: 1
MATK +5.
Magic damage +15% on Medium enemies
Sinister Dwelling Obsidian Card
Class: Card
Compounds On: Garment
Weight: 1
FLEE +3 and increased ASPD (Post-attack delay -1%) for every 10 base AGI.
If 120 or higher base AGI,
ASPD +1
Ominous Heater Card
Class: Card
Compounds On: Shoes
Weight: 1
Skill SP cost +10%
Holy Magic damage +3% for every upgrade level
Chaotic Acolyte Card
Class: Card
Compounds On: Accessory (Left)
Weight: 1
Reduces global cooldown by 4%
Chaotic Baphomet Junior Card
Class: Card
Compounds On: Shoes
Weight: 1
Cri + 1 per 15 base Agi.
When equipped with Baphomet Junior Card, increases critical damage by 15%.
Chaotic Sidewinder Card
Class: Card Compounds On: Shield Weight: 1
Reduces damage taken from poison property monsters by 15%.
Reduces damage taken from brute race monsters by 15%.
Chaotic Hunter Fly Card
Class: Card
Compounds On: Shield
Weight: 1
Reduces damage taken from wind property monsters by 15%.
Reduces damage taken from insect race monsters by 15%.
Chaotic Mantis Card
Class: Card
Compounds On: Accessory
Weight: 1
Str + 3.
When equipped with Mantis Card,
Atk + 7%, Hit + 12.
Chaotic Ghostring Card
Class: Card
Compounds On: Weapon
Weight: 1
Atk + 20.
Increases physical damage against small and large size monsters by 25%.
When equipped with Ghostring Card,
Atk + 10%.
Chaotic Killer Mantis Card
Class: Card
Compounds On: Accessory
Weight: 1
Increases critical damage by 3%.
When equipped with Angra Mantis Card, increases critical damage by additional 5%.
Chaotic Poporing Card
Class: Card
Compounds On: Shield
Weight: 1 Reduces damage taken from water property monsters by 15%.
Reduces damage taken from fish race monsters by 15%.
Chaotic Stem Worm Card
Class: Card
Compounds On: Garment
Weight: 1 Hit + 10.
Reduces damage taken from earth property damage by 20%.
Reduces damage taken from neutral property damage by 10%.
Chaotic Baphomet Card
Class: Card
Compounds On: Accessory
Weight: 1 Atk + 25%.
Increases physical and magical damage taken from demon race monsters by 5%
Abysmal Sropho Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases wind property magical damage by 3%.
If refine rate is 9 or higher,
increases wind property magical damage by additional 2%.
If refine rate is 11 or higher,
increases wind property magical damage by additional 5%.
Abysmal Obeaune Card
Class: Card
Compounds On: Accessory
Weight: 1
Matk + 30
When equipped with Boiling Water Piranha Card,
increases magical damage against water property enemies by 15%.
Abysmal Deviace Card
Class: Card Compounds On: Weapon Weight: 1
Increases physical damage against water property enemies and fish race monsters by 5%
If refine rate is 7 or higher,
increases physical damage against water property enemies and fish race monsters by additional 5%
If refine rate is 9 or higher,
increases physical damage against water property enemies and fish race monsters by additional 5%.
Abysmal Marse Card
Class: Card
Compounds On: Shield
Weight: 1
Reduces physical and magical damage taken from earth property enemies by 15%.
Reduces physical and magical damage taken from insect race monsters by 15%
Abysmal Merman Card
Class: Card
Compounds On: Shoes
Weight: 1
Atk + 4 per 15 base Str.
When equipped with Abysmal King Dramoh,
increases critical damage by 15%.
Abysmal Kraken Card
Class: Card
Compounds On: Weapon
Weight: 1 Increases long ranged physical damage by 25%.
Perfect Hit + 5
Abysmal Sedora Card
Class: Card
Compounds On: Weapon
Weight: 1
Increases critical chance against fish race monsters by 30%
When equipped with Sedora Card,
Increases critical damage by 15%
Abysmal Swordfish Card
Class: Card
Compounds On: Headgear
Weight: 1
Reduces damage taken from water property by 10%
If refine rate is 9 or higher,
increases magical damage against water property enemies by 10%
When equipped with Swordfish Card,
Matk + 3%
Abysmal Strouf Card
Class: Card Compounds On: Armor Weight: 1
MaxHP + 10%, MaxSP + 5%
If refine rate is 9 or higher, increases physical and magical damage against water property enemies by 5%
When equipped with Abysmal Deviace Card,
Atk + 30
When equipped with Abysmal Sropho Card,
Matk + 30
Abysmal Phen Card
Class: Card
Compounds On: Garment
Weight: 1
Reduces damage taken from neutral property by 15%
Increases wind property magical damage by 3% per refine rate
When equipped with Abysmal Obeaune Card,
reduces damage taken from neutral property by additional 5%
Abysmal King Dramoh Card
Class: Card
Compounds On: Headgear
Weight: 1
MaxHP - 5%.
Atk + 1% per 3 refine rate.
When equipped with King Dramoh Card,
Str + 4, MaxHP + 15%
Abysmal Witch Card
Class: Card
Compounds On: Garment
Weight: 1
Increases fire and shadow property magical damage by 100%.
Increases damage taken from all property by 30%
Arena Arhi Card
Class: Card
Compounds On: Shoes Weight: 1 Increases damage against all size monsters by 5%, MaxHP + 1000, Flee + 35
Arena Dio Anemos Card
Class: Card
Compounds On: Shoes Weight: 1 Increases earth and neutral property magical damage by 10%
Arena Shoplifter Card
Class: Card
Compounds On: Shoes Weight: 1 Increases fire and holy property magical damage by 10%
Arena Gangster Card
Class: Card
Compounds On: Shoes Weight: 1
Increases attack speed (reduces delay after attack by 7%) Increases critical damage by 10%
Arena Bully Card
Class: Card
Compounds On: Shoes Weight: 1
Increases attack speed (reduces delay after attack by 10%) Increases critical damage by 7%
Arena Faymont Card
Class: Card
Compounds On: Shoes Weight: 1
MaxSP + 20%. When receiving physical damage, has a chance to auto-cast Zen lv. 1
Arena Ordre Card
Class: Card
Compounds On: Shoes Weight: 1
Increases wind and water property magical damage by 10%
Arena Blut Hase Card
Class: Card
Compounds On: Shoes Weight: 1
Atk + 5%. Increases long ranged physical damage by 7%
Arena Kuro Akuma Card
Class: Card
Compounds On: Shoes Weight: 1
Reduces variable casting time by 10% Increases Wind Blade, Freezing Spear, Flaming Petals damage by 15% Increases long ranged physical damage by 8%
Arena Ifodes Card
Class: Card
Compounds On: Shoes Weight: 1
Increases attack speed (reduces delay after attack by 7%). Increases melee physical damage by 7%
Arena Odoric Card
Class: Card
Compounds On: Shoes Weight: 1
Increases attack speed (reduces delay after attack by 7%) Increases long ranged physical damage by 7%
Arena Licheniyes Card
Class: Card
Compounds On: Shoes Weight: 1
Increases holy property magical damage by 10% Increases heal effectiveness by 20%
Arena Ju Card
Class: Card
Compounds On: Weapon Weight: 1
Increases Fire Bolt, Cold Bolt, Lightning Bolt damage by 15% If compounded on Book, increases Fire Bolt, Cold Bolt, Lightning Bolt damage by additional 20%
If refine rate is 14 or higher, increases Fire Bolt, Cold Bolt, Lightning Bolt damage by additional 30%.
Arena Fay Kanavian Card
Class: Card
Compounds On: Shoes Weight: 1
Increases neutral and earth property magical damage by 10%.
When dealing melee physical damage, has a low chance to transform into Golem for 5 seconds. During Golem form, Def + 500
Arena Dwigh Card
Class: Card
Compounds On: Accessory Weight: 1
Increases neutral,shadow and undead property magical damage by 20%